| May 14, 2026

The Global D2D Footprint in 2026 (Poster Download)

“Direct to device” (D2D) services are expanding, but they remain a small part of a much bigger industry.

D2D technology enables standard smartphones to connect directly to satellites, a capability that – until recently – was considered science fiction. Thus, D2D has the potential to eliminate outdoor cellular dead zones around the world.

However, D2D services today only support messaging and some light data services. Moreover, most mobile users spend the vast majority of their time within range of a cellular network.

That said, D2D still has significant implications for cellular network operators, equipment vendors, and regulators. That’s why companies ranging from Apple to Amazon to SpaceX to AST SpaceMobile are investing into the sector.

To provide context and perspective to this emerging industry, Ookla® has released a high-resolution downloadable poster showing Speedtest® data on the usage of D2D technology in countries around the world. This visual – derived from Android smartphones that register with D2D satellites from Starlink, Skylo, and Lynk – accompanies a detailed global study into the D2D marketplace, highlighting the technology, scope, and pricing driving this new sector forward.

Click here for the full 2026 Global D2D Market Report 

This is just the beginning

D2D technology is set to improve significantly as major players like Starlink, AST SpaceMobile and Amazon Leo invest in new satellite constellations and acquire additional spectrum holdings for D2D.

Broadly, these moves ought to expand D2D services into more locations, as well as move the sector beyond basic text messaging to support more data-intensive services in the future.

For cellular network operators, this evolution could affect how they invest into the edges of their network footprint, potentially reducing their need to build cell towers in rural areas. Such a result could drag on the business opportunities for some cell tower operators and other equipment vendors.

Further, D2D promises to overhaul policy calculations designed to expand cellular services into more remote locations. Regulators intent on expanding connectivity are sure to take note.

Ookla retains ownership of this article including all of the intellectual property rights, data, content graphs and analysis. This article may not be quoted, reproduced, distributed or published for any commercial purpose without prior consent. Members of the press and others using the findings in this article for non-commercial purposes are welcome to publicly share and link to report information with attribution to Ookla.

| April 29, 2026

Starlink-powered O2 Satellite Puts the UK at the Front of Europe’s D2D Race

Early Ookla signal scan data shows broad but shallow uptake across UK not-spots, as Ofcom’s first-mover framework turns the market into Europe’s direct-to-device testbed

The UK has become the first country in Western Europe where a smartphone can reach a satellite directly without specialist hardware or a separate app. Virgin Media O2 launched O2 Satellite on February 26, 2026, using SpaceX’s Starlink Mobile constellation over licensed 1800 MHz spectrum, and priced it at £3 per month on Pay Monthly plans or at no extra cost on high-end “Ultimate” tariffs. The launch follows a partnership announced in October 2025 and an Ofcom authorization framework finalized in December 2025.

Analysis of Ookla’s background signal scan data captures that launch from the real-world handset side. Between July 2025 and March 2026, the number of unique monthly UK users registering with a direct-to-device (D2D) satellite rose from negligible early levels to a clearly visible footprint, an order-of-magnitude shift that has already lifted the U.K. from a rounding error in our global D2D dataset to the world’s third-largest market by unique-user count by March 2026, behind only the United States and Australia and ahead of Canada, Chile, and Peru.

Key Takeaways:

  • The UK has quickly become one of the largest detected D2D markets globally, but not one of the deepest. By March 2026, the UK ranked third among countries with live commercial D2D services by detected D2D users, behind the U.S. and Australia, but only eighth by D2D user share and ninth by D2D scans per detected user. In the U.K., the dominant pattern appears to be many users briefly crossing into satellite-eligible conditions, with relatively few remaining on D2D for extended periods.
  • D2D utilization within the UK mobile base reached 0.30% in March 2026 (based on the share of all mobile users coming from D2D), and scans per D2D user averaged four, well below Canada’s 29. The utilization rate matches the US nine months into its T-Mobile service, and within VMO2’s addressable base utilization rises to approximately 1.4%, in line with more mature D2D markets.
  • Geographic concentration tracks the UK’s known coverage gaps. From November 2025 onward, we observed D2D samples lighting up across the Scottish Highlands, the Outer Hebrides, the Welsh uplands, the Southwest peninsula, and the North York Moors, the same areas Ofcom’s Connected Nations 2025 report identifies as all-operator coverage blackspots and that the £1.3 billion Shared Rural Network is committed to closing by January 2027.
  • A multi-operator D2D split is already forming in the UK. VodafoneThree received Ofcom’s second D2D license variation on April 15, 2026 on 900 MHz (Band 8), paired with AST SpaceMobile’s broadband-capable BlueBird satellites through Satellite Connect Europe. BT/EE has not yet announced a D2D handset service and is instead prioritising fixed Starlink broadband. It also appears best placed to support any satellite layer for the UK’s Emergency Services Network, the national communications platform being built to connect police, fire, ambulance and other first responders.

Methodological note: This analysis draws on nine months of Ookla signal scan data from UK Android handsets that registered at least once with a known D2D carrier network between July 2025 and March 2026. Coverage is limited to recent Samsung flagships, reflecting O2’s narrower device support versus more mature D2D services elsewhere. Our data shows O2 Satellite emerging in the data before its public launch on February 26, 2026, then scaling across the first full month of commercial availability.


O2 Satellite was already ramping before the public launch

Virgin Media O2 announced its Starlink Direct to Cell (D2C) partnership on October 30, 2025, describing O2 Satellite as a service that would initially provide messaging and data, work automatically in areas without traditional O2 coverage, and aim to raise O2 landmass coverage from 89% to more than 95% within 12 months of launch. The same announcement said internal trials were already underway.

Analysis of our background signal scan data offers the first clear empirical sign of a structured internal rollout becoming visible in passive measurement before any public announcement. UK detected D2D users were essentially negligible and flat between July and October 2025. In November, during the period in which VMO2 publicly noted that its employees were “already using the technology in real-world conditions across the country,” we captured a sharp inflection in usage, with activity moving well above the Q3 2025 baseline by the end of 2025.

UK D2D activity jumped twice before and after launch
Ookla Background Signal Scans | United Kingdom, July 2025 to March 2026 | Q3 2025 average = 1x

The second inflection landed in February 2026, when Ofcom granted VMO2 its first D2D license variation on 17 February. The Exemption Regulations came into force on February 25th, and the consumer service switched on the following day. As a result, detected D2D activity stepped up again in both February and March post-launch and is now scaling further.

The UK’s early D2D usage is broad, but still shallow

The UK ranked third globally by unique D2D users by March 2026 in our dataset, with 11% of the world’s tracked D2D user count, behind the U.S. at 37% and Australia at 14%. It sits ahead of Peru, Canada, Chile, Ukraine, New Zealand, Puerto Rico, and Japan. On scan volume the UK is sixth, a more modest figure that reflects how recently the O2 service launched and how little behavioral load each UK user is yet carrying.

UK ranks third by detected D2D user share, but scans-per-user remain low
Ookla Background Signal Scans | March 2026, Speedtest-derived

To clarify, a unique detected user means a device appeared on a D2D network (like Starlink Mobile) at least once in the month. Scans per detected user indicate how much repeat background activity (or usage of the D2D service) those detected users generated.

In the context of the UK data, this means the initial D2D service is appearing across a meaningful detected user base, but each detected user is generating relatively few satellite scans. For example, one user might take a long trip into the backcountry, generating lots of scans over the course of days. Another user might briefly link to a satellite during a walk in the country, generating only one scan. Both are considered unique D2D users, but one generates far more scans. That points to short or intermittent satellite registrations, a fallback service that appears at the edge of terrestrial coverage (which may be less likely to be encountered frequently in the U.K. compared to other large landmass countries due to the very high level of urbanization, see below), and a product that is still constrained by few supported devices (only the two most recent generations of Samsung flagships are supported), supported apps, outdoor use, and the requirement for an open view of the sky.

It would be premature to read scan depth alone as a direct measure of user engagement or paying customers at this early stage. Background scan cadence, device mix, app eligibility, operating-system behavior, and movement patterns all affect the data. Even so, the cross-country contrast is large enough to be analytically useful here. In the U.K., the dominant pattern appears to be many users briefly crossing into satellite-eligible conditions, with relatively few remaining on D2D for extended periods. Penetration within the mobile base (based on the share of all signal scans) reached 0.30% in March 2026, compared with 0.46% in the U.S., 0.70% in Canada, 1.26% in Chile, and 1.91% in New Zealand. That places U.K. penetration at roughly the level the U.S. had reached within its first nine months of service. Within VMO2’s addressable base, and assuming our background scans distribute across U.K. operators in approximate proportion to their mobile market share, penetration rises to approximately 1.4% in March 2026, closer to more established markets despite only six weeks of commercial service.

The contrast with the U.S. and Canada is instructive. Both those markets have seen D2D user counts fall since summer 2025, by 17% and 48% respectively through March 2026, coinciding with T-Mobile and Rogers ending their initial free-trial D2D tiers and moving to pricing gated by high-tier plans. VMO2 launched with a £3 bolt-on and free inclusion on its Ultimate tariffs from day one. The U.K. model therefore likely avoids the drop that free-trial expiration has produced in mature markets, though whether that pricing structure holds as the service scales beyond the early-adopter cohort is an open question. Seasonality is also likely to matter: outdoor travel and recreation typically dip in winter and should be watched again through spring and summer 2026.

The geospatial pattern shows D2D forming at the edge of O2’s network

Analysis of the geospatial distribution of the U.K. D2D usage shows three phases between November 2025 and March 2026. In November and December, the footprint was sparse and more concentrated in southern and eastern England (likely reflecting early testing), including areas closer to higher population density and travel corridors. By January and February, detections had spread more clearly into Wales, the Midlands, northern England, and Scotland (concentrated in the areas that Ofcom’s Connected Nations reports identify as the U.K.’s most coverage-constrained, which also happen to be popular for outdoor activities).

This pattern is important because it complicates the idea that D2D demand is only about the most remote places. O2 Satellite works where the main O2 network is unavailable and satellite coverage is available (notably excluding the major indoor cellular coverage gaps that persist), which means it can matter in partial not-spots as well as total not-spots. A partial not-spot can still be a real coverage gap for an O2 customer, even if another mobile operator has terrestrial service there. In practical terms, a hillwalking route, coastal road, or visitor-heavy rural area can be a D2D use case even when it is not a vast wilderness.

In Scotland, D2D usage clusters have been observed in Argyll and Bute, the Northwest Highlands, the Inner Hebrides, and the Outer Hebrides. Ofcom’s latest figures put Scotland at 89% 4G coverage from at least one operator and 65% from all four, the lowest in the U.K., and parts of the Highlands and Islands still sit materially below that average. These are the places where a satellite-to-phone overlay has the most work to do, and they show up distinctly in our data.

A second cluster runs through Wales, concentrating in Powys, Gwynedd, and mid-Ceredigion. A third picks up across the Southwest peninsula, particularly North Devon, Exmoor, Bodmin Moor, and West Cornwall. A fourth sits across the North of England, across the Yorkshire Dales, the North York Moors, Northumberland, and parts of the Lake District. The East Anglian coast and the Lincolnshire Wolds complete the rural pattern.

This is why the overlap with Shared Rural Network target areas matters. The SRN is the £1.3 billion joint program between the four U.K. operators and government designed to raise all-operator 4G coverage to 89.2% of U.K. landmass by January 2027, with Scotland and Wales carrying the largest share of the uplift. As of the 2025 update, Extended Area Service site deployments are contributing an additional 0.25% to 1% of UK landmass coverage across operators, and 40 Scottish SRN sites are now live.

Our data suggests that for many of the same locations, D2D is now delivering a first-layer (albeit highly constrained in its current form) connectivity experience well before the SRN timeline concludes. This helps explain why early U.K. detections can appear around populated and visitor-heavy regions rather than only in the least populated parts of the country. The relevant question is not simply where the U.K. is empty but where compatible O2 customers, outdoor use, travel patterns, coastal and upland activity, and O2-specific terrestrial gaps overlap.

O2’s own launch framing points to that same use case. The operator described the service as helping users when hiking, climbing, doing water sports, sailing, or traveling in rural, coastal, and remote locations. The early geospatial evidence fits that edge-coverage proposition better than it fits a pure wilderness-connectivity proposition (aligning with trends we observed in the U.S. previously, where D2D usage skews toward national parks and popular hiking areas).

European geography makes D2D different from Australia, Canada, Chile, and Peru

As mentioned, the U.K.’s early D2D usage profile looks different from lower-density and more geographically expansive markets. World Bank data puts the U.K. at about 283 people per km2 in 2023, compared with about 3.5 in Australia, 4.6 in Canada, 26.5 in Chile, and 26.4 in Peru. The U.K. also has a much smaller land area than those markets and a dense pattern of towns, roads, and transport corridors.

That matters for D2D because the U.K.’s commercial opportunity is not primarily about bringing basic connectivity to vast unserved interiors. Instead, it is about filling residual gaps in a market where terrestrial mobile networks already cover most outdoor premises and much of the country’s landmass, but where rural, coastal, upland, road, indoor, and operator-specific gaps remain highly consequential for users.

This makes O2 Satellite (and future competing D2D services in the U.K. and elsewhere in Europe) strategically different from a terrestrial substitute. O2 says the service lifts its landmass coverage from 89% to 95%, equivalent to an area around two-thirds the size of Wales. But O2 Satellite is not equivalent to Ofcom’s good-quality 4G coverage definition, which includes a sustained 2 Mbps downlink and the ability to sustain a 90-second voice call. O2’s own public help page confirms that standard text messaging and standard voice calls, including emergency calls, are not currently supported on O2 Satellite, and that 999 texts and government emergency alerts are similarly unavailable while connected to the service. This distinction matters commercially (especially for the towerco business model) and politically, since it means satellite coverage is not yet interchangeable with terrestrial mobile coverage such as that delivered by the SRN. That will very likely change as D2D solutions become more capable.

Ofcom’s framework turned U.K. D2D into a first-mover licensable mobile service

The U.K.’s D2D market was the first in Western Europe because the U.K.’s regulator acted first. Ofcom’s December 2025 statement set out a framework for authorizing D2D in mobile spectrum that was the earliest in any European country and broadly followed the Federal Communications Commission’s (FCC) Supplemental Coverage from Space model in the U.S., though it extended authorization across a wider set of eligible bands, including 700 MHz, 800 MHz, 900 MHz, 1400 MHz, 1800 MHz, 2.1 GHz, and 2.6 GHz.

The authorization works through two instruments. The first is a license exemption for handsets and SIM-enabled devices, made under section 8(3) of the Wireless Telegraphy Act 2006, which came into force on February 25, 2026 (applying in the U.K. and territorial seas, excluding the Channel Islands and the Isle of Man). The second is a variation to each mobile network operator’s existing wireless telegraphy license to add a D2D schedule on specific bands. VMO2 received the first such variation on 17 February 2026 on 1800 MHz (Band 3).

This spectrum choice has important operational consequences. Band 3 is a mainstream global LTE and 5G carrier, supported on almost every modern smartphone, which means handset compatibility for O2 Satellite is effectively a question of which devices VMO2 whitelists rather than which devices can physically receive the signal.

The date sequence also shows how directly regulation shaped launch timing. Ofcom received Telefónica (O2 owner) UK’s completed application on January 28, 2026, published notice of its intent to vary the license on February 4, approved the variation on February 12, made the exemption regulations on February 16, and said those regulations were intended to come into effect on February 25. O2 launched O2 Satellite on February 26.

The UK is moving from first launch to competitive testbed

O2 has a first-mover advantage in U.K. D2D, but it is unlikely to remain the only U.K. D2D architecture for long. On April 15, 2026, Ofcom granted a second D2D license variation to VodafoneThree on 900 MHz Band 8, authorizing a service that will run over AST SpaceMobile’s BlueBird satellites through the Satellite Connect Europe joint venture Vodafone Group and AST announced in early 2025. VodafoneThree has said customer trials will begin in summer 2026, with commercial launch targeted for the end of the year.

VodafoneThree is positioning its upcoming D2D service around data, voice, and SMS, which differs from O2’s current app-based data proposition and lack of standard voice and SMS. That reflects a constraint of Starlink’s large first-generation constellation, which is optimised for LTE messaging and low-throughput data, but should improve materially as V2 satellites add more capable payloads, greater cell capacity, and a broader spectrum base to support richer handset services.

The use of the 900 MHz band for VodafoneThree’s service also creates a different radio and device context from O2’s 1800 MHz implementation, although real-world performance will depend on satellite payloads, beam design, power limits, device support, software behavior, and interference constraints as much as on frequency alone.

Taken together, this means that the U.K. could become one of the first markets where two satellite-to-smartphone models are tested under the same national regulator, but with different operator spectrum positions, satellite partners, service propositions, and launch timing.

BT, which runs the U.K.’s largest mobile network through EE, has taken a different path. It announced a Starlink partnership in early 2026, but only for fixed home broadband to hard-to-reach premises, not for D2D handset services. That positions BT as the natural incumbent for any Emergency Services Network satellite D2D overlay, particularly because ESN is designed around resilient nationwide coverage for police, fire, ambulance, and other public safety users. The UK Space Agency opened a formal industry call on this in January 2026, but EE is still left without a consumer D2D handset product at a moment when its two largest mobile competitors are both moving.

The MVNO layer adds a further wrinkle, with Sky Mobile, Tesco Mobile, and Giffgaff on VMO2 and iD Mobile and SMARTY on VodafoneThree, each a potential future D2D reseller.

Europe still has to solve the harmonization question

The UK moved quickly because Ofcom created a national authorization route for D2D in mobile spectrum. The European Union is working through a more complex harmonization problem.

The Radio Spectrum Policy Group’s June 2025 D2D opinion was explicit about that tension. It said that D2D in harmonized ECS mobile bands is currently not possible in EU Member State ECS licenses, because those licenses and technical harmonization decisions were built for terrestrial mobile use. The RSPG recommended that the European Commission issue a mandate to CEPT to develop harmonized technical conditions for D2D-IMT satellite operations in ECS harmonized bands, with follow-up after WRC-27.

The WRC-27 link is important because Agenda Item 1.13 will test the global framework for connecting satellites directly to ordinary IMT handsets through mobile-satellite service allocations, including how those services can coexist with terrestrial mobile networks in bands between 694/698 MHz and 2.7 GHz.

This matters for operators and satellite providers because D2D becomes much more valuable when roaming, interference management, device support, emergency service obligations, lawful intercept, privacy, competition, and market access can be handled consistently across borders. That cross-border layer is now moving from theory into commercial reality, with Rogers extending satellite-to-mobile roaming for Canadian customers in the U.S. and KDDI expanding au Starlink Direct roaming from the U.S. to Canada, the Philippines, and New Zealand from June 2026.

The issue also intersects with the European Commission’s separate assessment of the future use of the EU 2 GHz MSS band, where current authorisations for Viasat and EchoStar expire in May 2027. That band is central to broader debates about 3GPP NTN, MSS continuity, potential new entrants, and European strategic autonomy, but would require new handsets to put into action.

The U.K. is therefore both ahead of much of Europe and still linked to European outcomes. Cross-border coordination, WRC-27 decisions, CEPT technical conditions, satellite market-access safeguards, and the availability of compatible devices will all shape how quickly D2D scales from national firsts to mass-market coverage features.

Ookla retains ownership of this article including all of the intellectual property rights, data, content graphs and analysis. This article may not be quoted, reproduced, distributed or published for any commercial purpose without prior consent. Members of the press and others using the findings in this article for non-commercial purposes are welcome to publicly share and link to report information with attribution to Ookla.

| April 21, 2026

Measuring the Direct-to-Device (D2D) Marketplace: 2026

The D2D industry, still in its infancy, is showing steady progress.

Just a few years ago, the idea that a smartphone could connect to a satellite seemed more science fiction than technological possibility. But now, such connections are not only possible, they’re popping up in a growing number of locations around the world.

This development has significant implications for cellular network providers, telecom regulators, cell tower operators and equipment vendors – not to mention mobile users themselves. After all, D2D technology ultimately promises to eliminate outdoor cellular dead zones globally.

However, D2D technology is still maturing. Most such connections can only transmit a few bytes of data. And the service is commercially available in just a handful of countries. Ookla® data helps to shine a light on this emerging market and its growth potential.

Key takeaways:

  • The number of global D2D connections recorded by Ookla increased roughly 24.5% between July 2025 and March 2026. This growth coincides with the launch of Starlink Mobile’s D2D services in a number of countries, including Chile, Ukraine, Peru, and the U.K. However, growth in those countries was offset by a decline in the number of connections in the U.S. and Canada in recent months. This may correspond to moves by T-Mobile (in the U.S.) and Rogers (in Canada) to begin charging some customers for D2D services, as well as other factors such as seasonal usage trends
  • The U.S. leads the world in D2D connections, accounting for 45.9% of all global D2D connections in March 2026. Other countries showing noteworthy numbers of D2D connections in March 2026 included Australia (18.1% of global D2D samples), Chile (10%) and Canada (9.8%) – all countries with significant chunks of rural territory. Starlink accounted for the vast majority of these D2D samples, though Skylo and Lynk Global also generated some samples globally.
  • A very small percentage of mobile users are connecting to D2D satellites in each of these countries. For example, during March 2026, 0.46% of Speedtest® users in the U.S. recorded a connection to a D2D satellite. In Chile, that figure was 1.26% (the highest). In Canada, it was 0.70%. In Japan, it was 0.11% (the lowest). This is noteworthy because it helps to define the scale and scope of the overall D2D marketplace.
  • RootMetrics® conducted drive testing on Starlink’s D2D service for T-Mobile in rural New York state in the second half of 2025. The tests involved sending and receiving texts on phones that were in a moving car – essentially putting extra stress on a service that’s intended to be used outdoors, in a stationary situation, with a clear view of the sky. Nonetheless, the tests showed a 60% success rate. The average amount of time it took to successfully send and then receive a text (across 143 successful tests) was 1 minute, 17 seconds.
  • In the U.S., most D2D signal strength measurements (using RSRP, or Reference Signal Received Power) fell between -108 and -126 dBm. That’s outside the -80 to -120 dBm range of traditional, terrestrial cellular network measurements. This is likely due to the remote nature of these D2D connections, which are generally unaffected by interference from other users. They’re often in outdoor environments that aren’t cluttered with lots of other cellular signals, or with the traffic of lots of other users.

Turning fiction into reality

D2D technology connects satellites directly to smartphones. This is an impressive technological feat, considering those satellites are hundreds of miles above the Earth, and often traveling thousands of miles an hour. Traditional cell towers, meanwhile, are usually just a few miles away from mobile users.

Apple, via Globalstar’s satellites and spectrum holdings, pioneered the D2D market. Every iPhone since the iPhone 14, introduced in 2022, can send and receive text messages through these satellites.

But Apple isn’t alone.

SpaceX’s Starlink Mobile, Skylo, and Lynk Global have all announced commercial D2D services in select countries around the world. Viasat and AST SpaceMobile are among the companies that have announced plans to launch D2D offerings in the future. And just this month, Amazon announced plans to acquire Globalstar in order to provide D2D services to mobile network operators globally as part of its Amazon Leo satellite internet venture.

Most such services today support text messaging and some light data services, but D2D network performance ought to improve as vendors deploy additional satellites and spectrum.

As with most new technologies, there are a variety of technological designs and commercial implementations in the D2D marketplace. Apple, for example, is relying on Globalstar’s satellites, spectrum holdings and regulatory approvals to offer messaging via satellite. Meanwhile, both Starlink and Lynk are currently using spectrum from their mobile operator partners for D2D (and thereby supporting D2D connections across most newer smartphones). Both companies are also moving to inject their own spectrum holdings into their D2D efforts. And Skylo is running its services over spectrum and satellites owned by its satellite operator partners.

Partly as a result, the technological standards for these types of services are still evolving. The 3GPP – the organization charged with setting most cellular standards – is in the process of fully integrating D2D technology into future 5G and 6G standards. And telecom regulators around the world are working to address the many issues surrounding emerging D2D services, from interference concerns to the effect D2D satellites might have on astronomy.

Ookla data helps to shine a light on progress in the D2D marketplace via data derived from Android smartphones that register with satellites from Starlink, Skylo, and Lynk. Here are the countries where Ookla has recorded such connections between July 2025 and March 2026:

D2D connections grow – but remain a small part of a big industry

Overall, the total number of D2D samples recorded globally by Ookla increased 24.5% between July 2025 and March 2026:

Ookla recorded D2D connections in Ukraine (2.52% of all samples in March 2026) due to Kyivstar’s November launch with Starlink there. However, those results are not included in any mapping information due to sensitivities around connectivity and the ongoing conflict in the country.

From July 2025 to March 2026, the U.S. accounted for the plurality of D2D samples. But other countries have begun to show growth in recent months.

D2D Sample Count Share by Country
July 2025 – March 2026

Broadly, these results track with the testing and launch of Starlink’s D2D services across a growing number of countries. And Starlink is promising more D2D growth in the months ahead: According to the company’s site, Starlink plans to launch D2D services in large parts of Africa as well as in countries ranging from Spain to Kazakhstan to Mongolia to Madagascar to Mexico.

Regardless, D2D in general is still just a tiny part of the overall, global cellular industry. The below results, broken out by country, show the percent of users who showed at least one D2D connection, on a monthly basis. This data is based on Speedtest users with Android smartphones that support D2D connections from Starlink, Skylo, or Lynk.

Unique Monthly D2D Users, by Country
July 2025 – March 2026

Broadly, these results are not necessarily a surprise. For example, GSMA Intelligence recently noted that terrestrial networks already cover 96% of the global population, and that D2D connections typically only work outside rather than indoors (where most smartphone usage occurs). “In practice, the majority of mobile users will not actively need D2D on a regular basis,” the firm wrote.

Further, the percentage of unique monthly D2D users showed a slight decline in recent months in the U.S. and Canada. This may be due to a variety of factors including season usage trends (people tend to travel less during the winter). Further, T-Mobile and Rogers (Starlink’s partners in the U.S. and Canada, respectively) began charging some customers for Starlink-powered D2D services after the end of an initial free trial period. Both operators now offer the service for no additional cost to customers who subscribe to their more expensive service plans, but charge roughly $10 per month to customers on less expensive plans. They also offer the service to customers from other carriers, for a fee.

In Ukraine, Kyivstar does not charge extra for Starlink Mobile. Neither does KDDI in Japan. In Peru, Entel offers 200 text messages through Starlink Mobile across a number of its service plans for no extra cost. In the U.K., Telefonica’s O2 is offering Starlink Mobile at no extra cost on its more expensive “Ultimate” plan, and for around $4 per month to other customers. In the U.S., Verizon is not charging extra for Skylo’s D2D text messaging services.

Tracking the growth of a new market

Like most telecom operators, D2D providers like Starlink and Skylo use Mobile Country Codes (MCC) and Mobile Network Codes (MNC) as unique numerical identifiers for their services. The MCC identifies the country (530 for New Zealand, for example), while the MNC identifies the specific carrier within that country. The International Telecommunication Union, an agency of the United Nations, is responsible for the global standardization of these identification codes.

These codes create a starting point for tracking the rollout of D2D services because Android phones record which MCCs and MNCs they access. However, additional filters must be applied to these MCC and MNC registrations in order to remove devices that may have only briefly connected to a D2D network operator while in the process of switching from a Wi-Fi network to a cellular network, for example.

Further, the D2D market is in a state of flux. For example, AST SpaceMobile has promised to join the industry via the launch of 45-60 satellites by the end of 2026. Most of those satellites will offer data speeds of up to 120 Mbps. It’s not yet clear how those capabilities will shape customers’ actual experiences, but AST SpaceMobile partners like AT&T are promising “a full suite of broadband connectivity: voice, data, and text.”

Similarly, Amazon Leo is promising to maintain Globalstar’s constellation for Apple while deploying its own D2D satellite constellation by 2028. “The Leo D2D system will offer substantially higher spectrum use and efficiency than legacy direct-to-cell systems, which translates into faster speeds and better performance for customers,” according to the company.

And Lynk, backed by satellite operator SES, announced a merger with Omnispace in late 2025 to combine its “cell-tower-in-space” technology with Omnispace’s extensive satellite spectrum holdings.

SpaceX’s Starlink Mobile, meanwhile, recently announced plans to launch a second generation of D2D satellites, a constellation that will be roughly double the size of its current D2D constellation. Those new V2 D2D satellites will support the spectrum SpaceX purchased from EchoStar, alongside improved antennas and other advancements that Starlink said will “enable full 5G cellular connectivity with a comparable experience to current terrestrial service.” However, the launch of Starlink’s V2 D2D satellite constellation is contingent on SpaceX’s bigger Starship rocket, which remains in testing

That said, a major driver in the D2D industry broadly is the falling cost of satellite launches, thanks in large part to SpaceX’s existing Falcon 9 rocket. One estimate indicates that the price of putting 1 kilogram into orbit has recently tumbled from $10,000 to around $3,300.

The real-world use cases of D2D

The takeaways in any analysis of the global D2D marketplace are distinctly local in nature, as visible in the early results from T-Mobile’s deployment of Starlink’s D2D service in the U.S.

For example, the gradual rollout of D2D is clearly visible in Ookla data for Peru, where Starlink Mobile launched D2D services with Entel in December:

This helps to show the reach of D2D services, particularly in light of the fact that most cellular networks only cover populated areas and not the vast tracks of wilderness common across the globe (and in Eastern Peru).

Another view of Starlink’s D2D service comes from Ookla’s RootMetrics®, which conducts rigorous drive tests of cellular networks in the U.S. and globally. RootMetrics’s drive testing data can often provide a more nuanced look at the performance of mobile networks when compared with crowdsourced data from Speedtest.

Using flagship Android smartphones, RootMetrics’ engineers in the U.S. conducted drive tests in northern New York state in the second half of 2025, testing that included efforts to send text messages through T-Mobile’s Starlink-powered D2D connections in locations where T-Mobile’s cellular service wasn’t available. The drive traveled in and out of T-Mobile’s coverage area in the region.

In all, RootMetrics’ kit tried 238 times to send text messages through Starlink’s D2D network (when connected to Starlink’s MNC) during this drive test. The phones successfully sent and received texts 143 times, or roughly 60% of the time.

The longest amount of time it took for the RootMetrics’ kit to successfully send and receive a D2D text was 5 minutes. The shortest amount of time was 1 second. The average amount of time it took to successfully send and then receive a text (across the 143 successfully completed tests) was 1 minute, 17 seconds.

Again, this test was conducted while RootMetrics’ engineers were driving, so the sending and receiving phones were in a moving car and were not stationary. Most D2D services are intended to be used outdoors, in a stationary situation, with a clear view of the sky.

But, taking a step back, it’s also important here to note that many of these New York locations do not have any kind of internet connectivity. Thus, D2D connections can be critical in the event of a flat tire, broken ankle, or something worse.

Finally, text messaging represents the start of the D2D industry, but certainly not the end. Already Starlink has opened its D2D service to light data connections from a handful of applications including X, WhatsApp, onX, and Google Maps. And Starlink, AST SpaceMobile, Amazon Leo, and others have promised speedier D2D data connections in the future.

A closer look at D2D network conditions

D2D connections stand as a remarkable technical achievement, considering satellites in low Earth orbit (LEO) are roughly 60 times further away from users’ phones than a traditional, terrestrial cell tower that’s just a few miles away.

So it shouldn’t be a surprise that the “link budget” for a D2D connection is much different from a standard, terrestrial one.

A cellular “link budget” is the accounting of all the power gains and losses that a signal experiences in and between a transmitter (the cell tower) and a receiver (the phone). A link budget can be measured in a wide variety of ways, but for this exercise we’ll look at two basic measurements:

  • RSRP (Reference Signal Received Power): This measures the strength of a signal, in dBm (decibel-milliwatts). The closer the number is to zero, the stronger the signal. For standard terrestrial cellular networks, -80 dBm is very strong and -120 dBm is very weak.
  • RSSNR (Reference Signal-to-Noise Ratio): This measures the quality of a signal, in dB (decibel). It tells you how much the signal “stands out” from any background noise. Higher numbers mean a cleaner, faster connection. For terrestrial cellular networks, typical measurements range between -10dB on the lower end and +19 dB on the higher end.

Here is how Ookla’s D2D network measurements in the U.S. compare against typical terrestrial, cellular network measurements. These terrestrial measurements were taken on T-Mobile’s network in Los Angeles, a city with generally excellent cellular coverage. That’s due to a variety of factors including an abundance of cell towers, relatively flat topography and weather that’s friendly to a cellular signal (meaning, not a lot of rain).

Most U.S. D2D RSRP measurements fall in between -108 and -126 dBm. How can a seemingly weak −120 dBm signal sustain a functional D2D connection? It’s likely due to the remote nature of these connections. They’re often in outdoor environments that aren’t cluttered with lots of other cellular signals, or with the traffic of lots of other users.

Basically, these D2D signals represent “heroic” connections: They’re right on the edge of what physics allows. This is also why D2D connections today generally only support very slow-speed data services like text messaging. There’s no room in the “link budget” for anything heavier.

But D2D vendors plan to improve this situation. With more spectrum and more advanced satellites – carrying more powerful antennas that can tighten beams around smaller groups of users – they hope to eke out even better network performance from space.

What will a D2D future mean?

According to a February report from the Global mobile Suppliers Association (GSA), D2D services have been launched in 15 countries. And there are 61 countries and territories that are planning, evaluating, testing, or have already launched satellite-to-smartphone partnerships. Starlink leads in this respect with 59 partnerships, according to the GSA count, followed by AST SpaceMobile with 28 partnerships.

The GSA’s report doesn’t cover China. There, according to ABI, China Unicom and China Telecom are already licensed to offer D2D services via the state-owned Tiantong GEO satellite system. Meanwhile, China Mobile uses the BeiDou navigation satellite system, and plans to integrate with emerging satellite constellations to further expand its D2D capabilities. To scale these capabilities beyond emergency voice and text to full mobile broadband, all three state-backed telcos are coordinating with the government to integrate with China’s rapidly deploying LEO mega-constellations, most notably Project Guowang and G60 Qianfan (Spacesail).

The reach of D2D technology has significant implications for cellular network operators, particularly those looking to understand the movement of customers who leave their operator’s network footprint. For example, a large number of customers traveling into rural locations could spur a network operator to consider the installation of a cell tower to better cover those customers.

On the other hand, the widespread availability of satellite-powered “broadband connectivity,” as AT&T has promised, could ease demand for additional cell towers in rural areas. This could affect the long-term business for cell tower operators. Already Starlink is promising that its V2 constellation for D2D services will allow mobile network operators to “invest less in terrestrial networks while unlocking seamless service in remote areas.” The real calculation might ultimately be economic: Is it less expensive to construct a cell tower or to rely on a D2D provider to cover rural, outdoor areas?

As for regulators, the broad adoption of D2D services could affect a variety of policies, including financial incentives for telecom services in rural areas. For example, the Federal Communications Commission (FCC) in the U.S. is still evaluating the 5G Fund for Rural America, an initiative that aims to distribute up to $9 billion over the next decade to bring high-speed 5G to rural areas. Should D2D services factor into that spending?

Regardless, D2D likely won’t impact indoor coverage efforts, considering satellite-borne signals generally can’t penetrate buildings and other structures. This is important considering an estimated 80% of mobile data is consumed indoors.

For mobile users – those in outdoor, rural areas – such details may not matter. The growing availability of D2D could lead to the elimination of outdoor cellular dead zones, ensuring smartphone connectivity virtually anywhere on the globe.

Ookla retains ownership of this article including all of the intellectual property rights, data, content graphs and analysis. This article may not be quoted, reproduced, distributed or published for any commercial purpose without prior consent. Members of the press and others using the findings in this article for non-commercial purposes are welcome to publicly share and link to report information with attribution to Ookla.

| October 16, 2025

There's Growing Interest in T-Mobile's Starlink Satellite Service

Speedtest data highlights the early usage of T-Mobile’s T-Satellite service, which works on most new iOS and Android smartphones released in the past 2-4 years. The service is available to T-Mobile customers as well as customers of AT&T, Verizon and other providers.

Editor’s note: This article was updated on October 17 to include information about devices connecting to Starlink that also registered as having active service.

T-Mobile first announced its satellite plans with partner SpaceX in August 2022, just before Apple unveiled its own satellite partnership with Globalstar. Fast forward to 2025 and T-Mobile officially launched its satellite texting service with SpaceX on July 23.

Now, Ookla Speedtest® data provides a look at the early usage of T-Mobile’s T-Satellite service across T-Mobile, AT&T, Verizon and FirstNet users. (FirstNet is for public-safety customers and runs over AT&T’s network.) The below data is derived from Android smartphones that registered with SpaceX Starlink satellites at some point between December 2024 and September 2025.

Key Takeaways:

  • T-Mobile customers accounted for roughly 60% of all connections. When only counting devices that reported having active service at the time of their Starlink connection, that figure rose to 70.8%.
  • Los Angeles County, California, was the country’s most popular location for T-Satellite activity. This massive county contains both the city of Los Angeles and Angeles National Forest, an area known for its rugged mountains, steep canyons and extensive trail systems. It’s also where T-Mobile deployed free T-Satellite text messaging services in the early days of 2025, amid multiple wildfires.
  • The median download and upload speeds of Starlink’s fixed internet service showed no signs of degradation amid the testing and launch of T-Mobile’s T-Satellite service this year. That’s likely due to the fact that Starlink’s smartphone-capable satellites are different from those supporting its fixed internet service.

T-Satellite Rockets into the Commercial Marketplace

Direct to device (D2D) technology connects smartphones directly to satellites for text messaging and other services, primarily in outdoor, rural areas where no other connections exist. Those satellites are hundreds of miles above the Earth, traveling thousands of miles an hour. Thus, such phone-to-satellite connections represent an impressive technological feat considering standard, terrestrial cellular networks connect smartphones to stationary cell towers that are on the ground, usually just a few miles away.

Apple, via Globalstar’s satellites and spectrum holdings, pioneered the D2D market. Every iPhone since the iPhone 14, introduced in 2022, can send and receive text messages through these satellites. In September, Apple expanded D2D into its lineup of smartwatches.

But Apple isn’t the only D2D player to achieve liftoff.

T-Mobile first unveiled its satellite ambitions in 2022, via a public press conference featuring outgoing T-Mobile CEO Mike Sievert and SpaceX’s Elon Musk. The companies promised a service that could connect smartphones directly to SpaceX’s Starlink satellites via a sliver of T-Mobile’s licensed spectrum holdings. Unlike Apple and Globalstar’s offering, this setup doesn’t require users to purchase a new phone.

SpaceX began launching satellites in support of its D2D service starting in early 2024.

Then, in February of 2025, T-Mobile launched a beta test of its SpaceX-powered T-Satellite text messaging service, complete with a high-profile Super Bowl advertisement. Importantly, T-Mobile offered the beta service for free, for three months, to its own customers as well as customers of its rivals, AT&T and Verizon. T-Mobile said it gradually added users to the service as part of its testing efforts, eventually gaining 2 million signups for the beta and 30,000 daily users, including “hundreds of thousands” of customers from AT&T and Verizon.

Finally, T-Mobile commercially launched its T-Satellite messaging service in July 2025, with around 650 Starlink satellites. The offering is now available at no extra cost to T-Mobile customers on the operator’s Experience Beyond plan (which starts at $100 per month). For other customers – including T-Mobile customers on other plans, as well as those of AT&T and Verizon – it’s available for an extra $10 per month. Non-T-Mobile customers can access the service via an eSIM.

Ookla Speedtest data captured throughout 2025 shows growing interest in T-Satellite:

Weekly Count of Devices Connected to Starlink D2D
From Speedtest data, December 2024 – September 2025
This is a chart that shows the growth of T-Mobile's T-Satellite.

As of September 2025, T-Mobile customers remained the biggest group of users connecting to SpaceX’s D2D satellites. But AT&T customers also show links to those satellites:

Percent share of Starlink D2D Device Connections, Active and Non Active Devices
From Speedtest data, December 2024 – September 2025
This is a chart that shows Starlink D2D Device connections. AT&T: 34%. T-Mobile: 60.9%

However, when only counting the Android devices that reported having active service (rather than counting both devices with active service as well as devices without) the figures are a bit different:

Percent share of Starlink D2D Connections on Devices with Active Service
From Speedtest data, December 2024 – October 2025

This fluctuation may simply be due to the fact that D2D is a relatively new technology and therefore device settings may vary depending on the gadget’s make, model, and operator settings.

Also, it’s possible that Verizon customers aren’t showing as much interest in T-Satellite because of Verizon’s 2024 agreement with Skylo. Skylo doesn’t operate its own satellites, but it does purchase connectivity from those that do, including Viasat, Ligado Networks, TerreStar and EchoStar.

Verizon began offering Skylo-powered text messaging in emergency situations in January 2025 on Samsung Galaxy S25 series smartphones. Since then it has added support for newer Google Pixel phones, and it expanded the service into regular, nonemergency situations.

AT&T, meanwhile, has an agreement with satellite operator AST SpaceMobile. That company hopes to begin offering intermittent satellite connections to AT&T and Verizon customers starting later this year. AST SpaceMobile has promised more continuous service in 2026 as it adds more satellites to its planned constellation.

National Forests and National Parks are Top Locations for D2D Users

This interactive map displays the locations where Speedtest data showed a Starlink D2D connection over the course of 2025:

And here is a list of the top five U.S. counties by total D2D device connections over the course of 2025:

  1. Los Angeles County, California
  2. Larimer County, Colorado
  3. Teton County, Wyoming
  4. Mohave County, Arizona
  5. Mineral County, Montana

That Los Angeles County is the most popular location for T-Satellite D2D connections is interesting. Although the city of Los Angeles sits in the southern portion of Los Angeles County, California, the Angeles National Forest sits in the northern part. This remote area contains several wilderness zones, including the Cucamonga Wilderness, Magic Mountain Wilderness, and Pleasant View Ridge Wilderness, as well as a portion of the Pacific Crest Trail.

Cellular coverage throughout the northern portion of Los Angeles County is poor or nonexistant:

Los Angeles County has also been the scene of several major wildfires this year, including the Palisades and Eaton Fires in January 2025. In one of its first public D2D forays, T-Mobile delivered free Starlink D2D messaging to 198,000 users in areas affected by those January wildfires.

Other top D2D locations in the U.S. feature geographic characteristics similar to that of Los Angeles County. For example, Larimer County, Colorado, is located in the northern part of the state and contains parts of Rocky Mountain National Park and Roosevelt National Forest. Similarly, Teton County, Wyoming, is the home of Grand Teton National Park and a significant portion of Yellowstone National Park. And Mohave County, Arizona, includes parts of Grand Canyon National Park, Lake Mead National Recreation Area and the Mojave Desert. All of these areas sport at least some cellular dead zones.

D2D Connections are Relatively Rare

National forests and national parks are vacation destinations, visited occasionally. Based on Ookla Speedtest data, U.S. users are in reach of a cellular network the vast majority of the time.

Percent Time Spent Without Service
From Speedtest data, Full-Year 2024
This is a chart that shows percewnt time spent without service. AT&T T-Mobile and Verizon it's about 62% on Verizon for 4G, 27% for T-Mobile. For 5G it's 34% for Verizon and 69% for T-Mobile and 60% for AT&T. And it's like 2% for time spent with no service.

This data reflects the fact that homes, offices, coffee shops, schools and other familiar locations – in cities and towns with cellular coverage – are where most users spend the bulk of their time. It also highlights the impressive coverage provided by the 651,000 cell sites around the U.S. These sites – from massive cell towers to small cells atop light posts – cover most populated areas (while Wi-Fi covers most indoor locations).

The 2.79% of the time when the average U.S. user isn’t connected to a cellular network is where the D2D market can play. Clearly, 2.79% is a relatively small slice of time, but it may also represent the hours when an internet connection might be the most useful. Whether it’s a flat tire in the middle of nowhere or a broken ankle on a mountainside, users may place a value on a D2D satellite connection far in excess of the time they actually spend on it.

For example, in a recent survey of around 1,000 smartphone users, the financial analysts at TD Cowen found that more than 60% would pay at least $5 per month for some kind of satellite D2D service. That’s worth an additional $3 billion in additional annualized revenue for the U.S. wireless industry.

This is why so many companies are investing into the D2D industry. Lynk Global, AST SpaceMobile, Viasat and Iridium are among the companies planning or building satellite constellations for D2D services. Others, like Amazon’s Kuiper, may add D2D capabilities to their satellites at a later date.

That said, D2D market leaders aren’t standing still. SpaceX recently inked a $17 billion deal to acquire spectrum from EchoStar to help expand its D2D service beyond text messaging. And Apple is plowing $1.7 billion into its satellite partner Globalstar for the construction of a new satellite constellation with as-yet-unannounced capabilities.

SpaceX may have Big Plans for Starlink and D2D

SpaceX has been using its rocket-launching business to build out its Starlink satellite internet constellation, which now stretches across 8,000 satellites and roughly 7 million global fixed internet customers. SpaceX’s rockets add satellites to Starlink’s constellation on an almost daily basis.

However, Starlink’s D2D satellites are separate and apart from those dedicated to the company’s fixed internet business (although both types of satellites share the same backhaul links). This is why Starlink’s fixed internet speeds in the U.S. haven’t been affected by the testing and launch of T-Mobile’s T-Satellite service.

Starlink's U.S. Fixed Internet Monthly Performance
Speedtest Intelligence, January 2024 – August 2025
This is a chart that shows the growth in speeds of Starlink fixed internet. It was like 129 Mbps in August 2025.

This is important because SpaceX has so far received $478 million in grants from the U.S. government’s Broadband Equity, Access and Deployment (BEAD) program. That money is intended to bring fixed internet connections to almost 300,000 rural locations across the U.S.

Starlink’s D2D business currently runs over about 650 satellites. When those satellites orbit beyond the borders of the U.S., they’re used by other cellular operators in Starlink’s Direct to Cell program including Rogers (Canada), Optus (Australia), Telstra (Australia), KDDI (Japan), Entel (Chile & Peru) and Kyivstar (Ukraine). The service has proven so popular that New Zealand mobile operator One has reportedly expanded the amount of licensed spectrum it will run through Starlink’s satellites from 5 MHz to 15 MHz. And Starlink recently claimed 7 million D2D users globally.

But satellite-powered text messaging isn’t the end of Starlink’s D2D ambitions. Already T-Mobile and other Starlink partners are beginning to deploy some early data services. For T-Satellite users, those data services are restricted to select smartphone apps including AccuWeather, AllTrails, Google Maps, Google Messages, onX Backcountry, WhatsApp, X and Apple apps like Maps, Messages and Music. And T-Mobile is working to temper early users’ expectations.

“Satellite connections aren’t always instant – because satellites move overhead, your phone may need a moment to find one,” T-Mobile warns. “If you don’t see signal right away, just give it a little time and try again. This isn’t high speed data, but it’s built for what matters most off grid.”

SpaceX is working to speed things up. With the $17 billion in spectrum it purchased from EchoStar, SpaceX says it expects to ultimately provide D2D data speeds generally comparable to those on 4G LTE networks. According to Ookla Speedtest Intelligence, 4G operators in the U.S. provided 33 Mbps median download speeds and 4 Mbps median upload speeds in 2024.

SpaceX has already asked the FCC for permission to launch as many as 15,000 D2D satellites in pursuit of this objective. The company must also work with phone vendors to ensure its new spectrum licenses are supported in future phones.

Should existing cellular operators worry about all this? Maybe, according to SpaceX’s Elon Musk. When asked whether Starlink could become a global phone carrier in the future, “that would be one of the options,” Musk replied. But he added that “we’re not going to put the other carriers out of business. They’re still going to be around because they own a lot of spectrum. But yes, you should be able to have Starlink like you have an AT&T, or T-Mobile, or Verizon or whatever.”

When asked the same question in a different venue, SpaceX’s Gwynne Shotwell was a little more circumspect: “We will be initiating discussions with telcos in a different way now,” she said. “It’s our spectrum, but we want to work with them, almost providing wholesale capacity to their customers. We have to work with the device manufacturers, the chip companies, and working with telcos on the end game. It’s really exciting, but it’s a huge amount of work.”

Ookla retains ownership of this article including all of the intellectual property rights, data, content graphs and analysis. This article may not be quoted, reproduced, distributed or published for any commercial purpose without prior consent. Members of the press and others using the findings in this article for non-commercial purposes are welcome to publicly share and link to report information with attribution to Ookla.